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This blog is dedicated to product design issues.

I hope this online collection of notes would prove valuable not only to me but to all students and colleagues looking to develop innovating and interesting products. This site focuses on product design, conceptual design, interaction design, interface design, and failure analysis.

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Posts Tagged ‘ social value ’

On “Flattery Will Get You Far”

July 4, 2010

Article:  Valdesolo, P. (2010). “Flattery Will Get You So Far.” Scientific American Online, Scientificamerican.com. Retrieved on 30 June 2010: http://www.scientificamerican.com/article.cfm?id=flattery-will-get-you-far Summary: Its not uncommon for people to kiss up and flatter others in their everyday lives, with the hopes that such remarks will get them what they want.  Many times these motives are easily...
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Male Paternal Bonds

July 2, 2010

Angier, N., (2010). “Paternal Bonds, Special and Strange.” Nytimes.com. Retrieved on 20 June 2010: http://www.nytimes.com/2010/06/15/science/15fath.html?_r=1 An article written by, Natalie Angier in the New York Times, Paternal Bonds, Special and Strange, begins by stating how men are proudly proclaiming the number of children they have to other men. Comparisons are made between humans and...
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Dressed to Distract

July 2, 2010
Dressed to Distract

Dowd, M., (2010). “Dressed to Distract.” NYTimes. Retrieved on July 1st, 2010, http://www.nytimes.com/2010/06/06/opinion/06dowd.html?_r=1&src=me&ref=homepage. Summary: Good looks are an advantage to any woman, man or child (and maybe even animal) in this world. Research tells us that babies will look longer at a good looking parent, and the “good looking” babies receive the same preferential...
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On “The Children of Cyberspace: Old Fogies by Their 20s” by Stone

By
July 1, 2010

Stone, B. (2010). “The Children of Cyberspace: Old Fogies by Their 20s.” The New York Times. Retrieved 30. June, 2010. http://www.nytimes.com/2010/01/10/weekinreview/10stone.html?pagewanted=1&_r=1 Summary: Stone points out the significant generational difference gaps due to the rapid rate at which technology is developing. Kids born into the world today are growing up in a time when high-tech...
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“A Language of Smiles”

July 1, 2010

Judson, O. (2009). “A Language of Smiles.” New York Times. Retreived on 30 June, 2010 http://opinionator.blogs.nytimes.com/2009/10/27/a-language-of-smiles/?hp Summary: This article explores the possibility that languages which require a speaker to move his/her mouth in particular ways predisposes the population which speaks that language to be either happy or gloomy. This article begins by explaining that the idea that physically moving the...
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Response to ‘Young More Lonely Than the Old’

June 28, 2010

Murphy, C. (2010). “Young More Lonely Than The Old,” BBC News. Retrieved on 2010/05/25. http://news.bbc.co.uk/go/pr/fr/-/2/hi/health/8701763.stm Summary: Clare Murphy suggests the young tend to feel lonelier than the old in the UK. What does the article mean by ‘lonely,’ and what are the factors that contribute to Britain’s youth to feel such an emotion? England’s...
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A Curiously French Complaint

June 27, 2010

Kirby, E. (2008). “ A Curiously French Complaint,” BBC News.  Retrieved on 2008/12/13. http://news.bbc.co.uk/go/pr/fr/-/2/hi/programmes/from_our_own_correspondent/7779126.stm Summary: This article focuses on the cultural differences between the French and British populations in regards to their medical care. Each culture has their own script of understanding, which people rely to set their expectations during a medical crisis. The...
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Pipsqueak Articles

Memory and the Brain — Videos from Scientific American

Scientific American did a nice little video demonstrating where in the brain information is processed and remembered. And here’s one that explains perception and...
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Special Preview: Activity Theory

Special Preview: Activity Theory

Once again, we get an early preview of the next chapter of Interaction-Design.org textbook: Activity Theory. The author of the chapter, Victor Kaptelinin, did...
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Information in the Age of ICT: the Guardian Newspaper 3 Little Pigs Ad

The 2012 Guardian newspaper ad really captures the flow of information in the age of ICT (Information Communication Technologies). The ad retells the story...
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McGurk Effect — Synesthesia in Action

McGurk Effect is synesthesia in action. The sounds you hear depend on the visual information you’re getting through your senses! This is an amazing...
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Special Preview: Disruptive Innovation

Special Preview: Disruptive Innovation

Interaction-Design.org The folks from Interaction-Design.org have just completed their newest chapter: “Disruptive Innovation” by Clayton M. Christensen. This chapter is an excerpt from Dr....
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US Rio+2.0 Speed Geeking Session

US Rio+2.0 Speed Geeking Session

So I’ve learned a new word: Speed Geeking. It’s like speed dating but for geeks to quickly present their ideas to a small group....
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US Rio+2.0 Breakout Session on Environmental & Conservation Education

Below are the notes from the US Rio+2.0 conference hosted at Stanford last week. The notes are from the Education: Environment and Conservation breakout...
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Design Variables