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This blog is dedicated to product design issues.

I hope this online collection of notes would prove valuable not only to me but to all students and colleagues looking to develop innovating and interesting products. This site focuses on product design, conceptual design, interaction design, interface design, and failure analysis.

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Posts Tagged ‘ gender differences ’

Reflections on The Science of a Happy Marriage

July 6, 2010

Parker-Pope, T. (2010). “The Science of a Happy Marriage.” New York Times. Visited June 24 2010. http://well.blogs.nytimes.com/2010/05/10/tracking-the-science-of-commitment/?pagemode=print Summary: The article, by Tara Parker Pope, discusses the science of a happy marriage, and why some individuals cheat on their partners, while others don’t. Pope explains that some scientists account for this by pointing to biological...
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Male Paternal Bonds

July 2, 2010

Angier, N., (2010). “Paternal Bonds, Special and Strange.” Nytimes.com. Retrieved on 20 June 2010: http://www.nytimes.com/2010/06/15/science/15fath.html?_r=1 An article written by, Natalie Angier in the New York Times, Paternal Bonds, Special and Strange, begins by stating how men are proudly proclaiming the number of children they have to other men. Comparisons are made between humans and...
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Teaching Boys and Girls Separately

By
April 24, 2010

Article: Weil, E. (2008). “Teaching Boys and Girls Separately.” NY Times. Visited on 2 March 2008 http://www.nytimes.com/2008/03/02/magazine/02sex3-t.html The article explores the potential impact that differences in emotional and/or cognitive development in boys and girls have on a child’s ability to learn.  In order to address these inherent difference and subsequently the ‘chronic achievement gap between...
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Pipsqueak Articles

Designing for the Blind

Not much to add here — how many other cool video games are there for visually disabled? Using tactile clues instead of visual signals...
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Special Preview: Philosophy of Interaction and User Experience

A person uses a piece of software, a Web site, or any other product — “virtual” or “real” — to achieve a goal. The...
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End-User Development (EUD) Educational Preview

This is an interesting collection of videos and background materials on End-User Development — situations when end users design and develop software for their...
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Thinking about the Science of Communication and Interaction

Alien Senses

In the Galaxy Far Far Away… What if sentient being evolved on a planet with permanent cloud cover? What if these being never saw...
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Using Positive Emotion to Change Behavior

Games can be used to change our behavior — make something fun, and we are likely to do it again and again. Psychologists call...
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Special Preview: Social Media by Thomas Erickson

Interfaces.com was given a free advanced preview of Thomas Erickson’s report and videos on social computing. The videos are very well produced and provide...
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Failure to Communicate

Failure to Communicate

Sometimes failure to communicate happens at the end of the product distribution line. Below are some examples of what happens when sales people don’t...
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Design Variables