Welcome to Interfaces.com

This blog is dedicated to product design issues.

I hope this online collection of notes would prove valuable not only to me but to all students and colleagues looking to develop innovating and interesting products. This site focuses on product design, conceptual design, interaction design, interface design, and failure analysis.

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peter.langmar


On “The Wisdom of Community”

July 1, 2010

Powazek, D. (2010). “The Wisdom of Community.” A List Apart. Retrieved on 23 June 2010: http://www.alistapart.com/articles/the-wisdom-of-community/ In The Wisdom of Community Derek Powazek argues for the online extension of James Surowiecki’s Wisdom of Crowds theory. By referring to Surowiecki, Powazek points, that “crowds, presented with the right challenge and the right interface, can be...
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On ‘Mind Over Mass Media’ by Pinker

June 25, 2010

Pinker, S. (2010). “Mind Over Mass Media.” The New Your Times Online. Retrieved on 23 June 2010: http://www.nytimes.com/2010/06/11/opinion/11Pinker.html Summary: Pinker’s article tries to prove the positive affect of new media technologies on mental development. Pinker observes, that the development of information technologies have always caused panic, but such scares usually are for no reasons....
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Pipsqueak Articles

Designing for the Blind

Not much to add here — how many other cool video games are there for visually disabled? Using tactile clues instead of visual signals...
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Special Preview: Philosophy of Interaction and User Experience

A person uses a piece of software, a Web site, or any other product — “virtual” or “real” — to achieve a goal. The...
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End-User Development (EUD) Educational Preview

This is an interesting collection of videos and background materials on End-User Development — situations when end users design and develop software for their...
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Thinking about the Science of Communication and Interaction

Alien Senses

In the Galaxy Far Far Away… What if sentient being evolved on a planet with permanent cloud cover? What if these being never saw...
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Using Positive Emotion to Change Behavior

Games can be used to change our behavior — make something fun, and we are likely to do it again and again. Psychologists call...
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Special Preview: Social Media by Thomas Erickson

Interfaces.com was given a free advanced preview of Thomas Erickson’s report and videos on social computing. The videos are very well produced and provide...
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Failure to Communicate

Failure to Communicate

Sometimes failure to communicate happens at the end of the product distribution line. Below are some examples of what happens when sales people don’t...
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Design Variables